mat_viewportscale "0.4"
mat_monitorgamma "2"
mat_picmip "2"
mat_vsync "0"
mat_triplebuffered "0"
mat_bumpmap "0"
mat_specular "0"
mat_phong "0"
mat_grain_enable "0"
mat_local_contrast_enable "0"
mat_motion_blur_enabled "0"
mat_force_low_quality_shadows "1"
mat_filterlightmaps "1"
mat_filtertextures "1"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mp_usehwmvcds "-1"
mp_usehwmmodels "-1"
gpu_level "0"
cpu_level "0"
gpu_mem_level "0"
mem_level "0"
dota_cheap_water "1"
dota_ambient_creatures "0"
dota_ambient_creatures_pop "0"
dota_portrait_animate "0"
dota_minimap_use_dynamic_mesh "0"
r_deferred_specular "0"
r_deferred_specular_bloom "0"
r_deferred_additive_pass "0"
r_deferred_simple_light "0"
r_ssao "0"
r_deferred_height_fog "0"
r_screenspace_aa "0"
r_shadow_half_update_rate "1"
r_worldlights "2"
r_decals "512"
r_decal_overlap_count "1"
r_worldlightmin "0.005"
r_drawmodeldecals "0"
r_decalstaticprops "0"
r_flashlightdepthtexture "0"
r_shadowrendertotexture "0"
r_shadowfromworldlights "0"
r_rainparticledensity "0"
r_DrawDetailProps "0"
r_FlashlightDetailProps "0"
r_shadow_deferred_downsample "1"
r_WaterDrawReflection "0"
r_renderoverlayfragment "0"
r_threadeddetailprops "0"
r_shadowmaxrendered "8"
r_flashlightrendermodels "0"
r_shadows "0"
r_3dsky "0"
r_flashlightnodraw "1"
cl_globallight_shadow_mode "0"
cl_particle_fallback_base "4"
cl_particle_fallback_multiplier "0"
cl_detaildist "400"
cl_phys_maxticks "3"
g_ragdoll_fadespeed "200"
g_ragdoll_important_maxcount "1"
g_ragdoll_lvfadespeed "50"
g_ragdoll_maxcount "2"
props_break_max_pieces "2"
ragdoll_sleepaftertime "3"
locator_text_drop_shadow "0"