fps_max 40
dota_cheap_water 1
cl_globallight_shadow_mode 0
r_deferred_height_fog 0
r_deferred_simple_light 1
r_screenspace_aa 0
r_ssao 0
r_renderoverlayfragment 0
mat_vsync 0
gpu_level 0
cpu_level 0
snd_musicvolume 0
dota_set_avatar 0
dota_health_hurt_threshold 99999
//Damage threshold to be achieved for fade to acutally apply
(Default "0.01" "99999" Disables Fade)
//Fade settings for hp bars if enabled
dota_health_hurt_decay_time_max 0
//Fade time on hp bars MAX
(Default "0.8" "0" Disables)
dota_health_hurt_decay_time_min 0
//Fade time on hp bars MIN
(Default "0.3" "0" Disables)
dota_health_hurt_delay 0
//Fade time on hp bars DELAY
(Default "0.1" "0" Disables)
dota_pain_decay 0
//Fade time on hp bars DECAY
(Default "0.8" "0" Disables)
dota_pain_factor 0
//Fade time on hp bars FACTOR
(Default "3" "0" Disables)
dota_pain_fade_rate 0
//Fade time on hp bars RATE
(Default "3" "0" Disables)
dota_pain_multiplier 0
//Fade time on hp bars MULTIPLIER
dota_minimap_tower_defend_distance 250
(Default "0.8" "0" Disables)
dota_minimap_ping_tag_duration 5
dota_ability_quick_cast 1
dota_sf_game_end_delay 0
dota_shop_force_hotkeys 1
chat_join prodota.ru
cl_showfps 1
mat_picmip 2
r_rootlod 0
mat_reducefillrate 1
mat_forceaniso 0
r_shadowrendertotexture 0
r_shadows 0
mat_hdr_level 0
r_WaterDrawReflection 0
r_WaterDrawRefraction 0
r_maxmodeldecal 0
r_ForceWaterLeaf 0
r_maxdlights 15
r_drawdetailprops 0
r_cheapwaterend 0
mat_forcehardwaresync 0
mat_reducefillrate 1
r_shadow_half_update_rate 1
cl_particle_fallback_base 4
cl_particle_fallback_multiplier 0
cl_phys_maxticks 3
r_deferred_additive_pass 1
dota_portrait_animate 0
r_deferred_specular_bloom 0
mat_picmip 2
mat_specular 0
glow_outline_width 9
rate 80000
cl_updaterate 40
cl_cmdrate 40
cl_interp 0.05
cl_interp_ratio 1
cl_smoothtime 0
mat_forceaniso 0
r_deferred_additive_pass 1
r_deferred_specular_bloom 0
rate 80000
cl_updaterate 40
cl_cmdrate 40
cl_interp 0.05
cl_interp_ratio 1
cl_smoothtime 0
glow_outline_effect_enable 0