"EVENT_ID_INTERNATIONAL_2022"
{
"season_name" "#DOTA_EventName_International2022"
"season_name_short" "#DOTA_EventNameShort_International2022"
"season_class" "Season_International2022"
//"is_ti" "1"
//"league_id" "11625"
// The event_end_time is when all of the activities stop working (e.g. wagering, tipping, etc). Customers
// can still claim rewards or increase their level after this time as a grace period since they may have
// received some final
// levels from features like predictions. From a customer perspective, this is the date that the Battle
// Pass ends.
// CURRENT TIME SET: Sunday, January 15th, 2023 2:00:00 PM PST
// DEBUG TIME: Sunday, January 15th, 2023 2:00:00 PM PST
"event_end_time" "1673820000"
// The expiration_date is when the event is completely over and customers can no longer claim rewards.
// This date should mostly be unimportant for customers - it should be at least a few weeks after the
// end date to give customers a chance to claim their final rewards. It mostly serves as a stopping
// point after which we no longer have to support the Battle Pass features.
// CURRENT TIME SET: Wednesday, February 15, 2023 2:00:00 PM PST
"expiration_date" "1676498400"
//"event_game_name" "#DOTA_EventGameName_International2022"
//"event_game_requires_ownership" "0"
//"event_game_allows_live_spectating" "1"
//"event_game_mode" "cavernbrawl"
//"event_game_map_1" "cavern_brawl"
//"event_game_map_2" "cavern_brawl"
"event_game_team_size" "5"
"event_game_match_teams" "2"
//"event_play_button_label" "#DOTA_EventPlayButtonLabel_International2022"
"event_game_name" "#DOTA_EventGameName_Diretide2020"
"event_play_button_label" "#DOTA_EventGameName_Diretide2020"
"event_game_requires_ownership" "0"
"event_game_allows_live_spectating" "1"
"event_game_mode" "diretide2020"
"event_game_map_1" "diretide_2020"
"event_game_map_2" "diretide_2020"
"event_game_required_versus_screen" "file://{resources}/layout/custom_game/diretide2020_versus.xml"
"event_game_required_versus_screen_display_time_radiant" "16"
"event_game_required_versus_screen_display_time_dire" "0"
"event_game_required_versus_screen_spawn_heroes" "0"
"event_game_secondary_abilities"
{
"seasonal_diretide2020_high_five" "2"
"hero_candy_bucket" "2"
}
}